Sunday, June 9, 2019

Subarctic Great Horned Owl

In this project, I tried to create a photorealistic and anatomically accurate model of Subarctic Great Horned Owl. All grooming and scattering works of feathers I used Yeti, the owl has real fiber feathers (total count feathers - 6327 and 2188922 fibers) and I didn't use any poly plane feathers. As always, for shading, I used melanin centric Arnold Hair shader with a complex network.
Example shading of the body and the wing:




Average render time: 8k ~32h, 4k (head images) ~14h. Also, I want to say many thanks to my friend Maxim Shamarin for helping in rendering on his workstation.
I chose 5 color correction style and below you can see these images





















And some fun stuff- mesh without feathers:








7 comments:

  1. Потрясно!
    Спасибо за статьи! Много полезного смог найти для работы с Йети только в Вашем блоге!

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    Replies
    1. спасибо) рад что кому-то полезно, дальше будет больше

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  2. Great.

    I was wondering, how do you flip feathers to the Symmetry?

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    Replies
    1. just made custom attribute, painted need value for each side and enter custom expression

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    2. Could you make it a tutorial?

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  3. Hey! Awesome work! I'm having some trouble setting up the "up vector" of the wing feathers I'm working on. Can you tell me how you set it up? Thanks in advance :)

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  4. For gad please help me how I render feather in yeti please

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