Showing posts with label W.I.P.. Show all posts
Showing posts with label W.I.P.. Show all posts

Tuesday, November 28, 2017

WIP: The Baby Cheetah


some screenshots of my current project with goal to obtain photorealistic model the baby cheetah




Grooms

Sunday, September 11, 2016

W.I.P.: Madagascar hunter

I came back to the completion of sculpting my personal project with the code name - "Madagascar hunter".





and some work fun


Thursday, March 10, 2016

Wednesday, March 2, 2016

W.I.P.: Madagascar hunter- base mesh sculpt stage

Hi guys! Recently I started making my personal project with the code name - "Madagascar hunter". Here are the first strokes of the base mesh in the T- position. The hero is a humanoid Yemen chameleon hunter who returns from hunting with prey in its habitat.

pen sketch in a sketchbook


sculpt progress



turntable of base mesh



Wait for the next updates ;)

Wednesday, November 4, 2015

W.I.P. Bolg: The Mace

The Mace (morningstar) of Bolg from The Hobbit: The Battle of the Five Armies, codename - Chupa Chups, in a different light.
>>> FULL RESS <<<


Sunday, November 1, 2015

W.I.P. Bolg: Test turntables


Test turntable of finished model- light set-up #4 (watch on vimeo in HD mode) 

Test turntable of finished model (light set-up #1)

Sunday, October 11, 2015

W.I.P. Bolg: Skin test

First test ("first light") of Bolg skin material using custom sss and multilayer shaders for arnold - kSkin and kLayer created by Viacheslav. Awesome shaders!




Wednesday, September 23, 2015

Monday, July 13, 2015

W.I.P. Bolg update (final base sculpt, re-proportion)



retopology coming soon...

Wednesday, May 6, 2015

W.I.P. Bolg update (pre-final base sculpt)


next- retopology, UVs, hi-detail sculpting

Thursday, April 23, 2015

Bolg update

added to the base sculpting armor on the shoulders and arms.
next- balance of proportions, some fine-tuning and retopology

Saturday, April 18, 2015

Update W.I.P. orc Bolg


added armor on hip... next- armor on the shoulders and arms