Monday, December 21, 2015

Motion blur with Arnold and Yeti


For correct rendering motion blur Yeti fur using Arnold renderer you need set-up correct settings for similar sub-frames. For Yeti cache you need set 5 samples and +1 starting frame longer than the entire sequence (for example, if the sequence start with 1 frame then caching is necessary from frame 0). For example sub-frames for frame=1:
0.5 -- 0.752 -- 1 -- 1.252 -- 1.5
Yeti caching settings:

For Arnold motion blur setting need set Keys=5Lenght=1 (360 degree) and Center of frame position. For example sub-frames for frame=1:
0.5 -- 0.75 -- 1 -- 1.25 -- 1.5
Motion blur Arnold renderer settings:

Quick test


2 comments:

  1. We've tryed the same method, but in some scenes, especially with the short fur, tips of fur strands again getting overblurred.

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  2. Motion Blur on Yeti fur wasn't exported. aov motionvector pass

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